- Sep 5, 2009
- 912
- 684
The off-grid models contrast way too much with the straight edges on the brushwork. Maybe texturing the models and geometry differently from each other will make it make more sense? Or simplifying the model?
Doing some displacements on that geometry will fix that right up.
I'm actually really diggin' those rock models, make the ground itself a tad more jagged and you'll have a pretty looking map.