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Yeah I know it's dark, it's something at least. More to come one I fix the boat load of lighting issues in the map.
Careful on your sign placements, you have a otto's cafe sign and a Coal sign. Just seems a little odd
I think what Bakscratch is saying, is it's very odd to have a restaurant that close to a coal plant.Are these better?
-pictures-
A map commission i'm working on, making ctf_Minefort not look like minecraft, been a ton of fun so far
Uuuugh. Of course my luck, some of my map files became corrupt. And of course, the one I can't get back is the best project I've been working on.
Oh well. Time to fix the kinks this time around.
You know the .vmx files are backups and if you rename then to .vmf you got your map back?![]()
Do you have normal mapping turned off or just reeeaaallllly flat lighting on those bricks??
Started a bit of small detailing on my 72hr map. Quick question, right now that ibeam texture (dark gray around top) is an overlay. Would it be better if it were a separate brush? Gorge usees brushes, but I didn't want to commit to that in case I change it in the near future.
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