I finally took the time to test your last build, with stage 1
Most of the time, the comment is in the picture.
I forgot to take one pic, so here's another problem; the elevator next to the first cap seems not to be working.
Ramp to redo, add something to show that you can't go over all the platform
Same thing here, maybe add some kind of door like the barrier, showing it can be opened but at this very moment it's closed.
You chose the wrong racks, use the blu ones.
Make this path larger, you can't dodge rockets and grenades here. Maybe add a 3rd path, usable only with scout double jump and soldier's RJ?
I forgot what I wanted to say here, but there was something wrong. Maybe a non-working door.
I think you should make the first CP longer to cap.
There's a problem with the door: it doesn't open, but you can hear it opening. Strange. Maybe because there's a "do not pass" sign on the other side?
This path seems to be blocked for both red and blu
Light problem on the doors
Shadow problem with the resupply?
Clipping problem between the er... tube and the fence
zOMG we're going to have 154 stages if we have to go up there!
You're gonna have to add hundreds of signs if you don't want people to be lost. Between first and 2nd cp, and from red spawn, it's a labyrinth