- Feb 26, 2008
- 1,626
- 1,325
arena_beacon current build: Alpha 1
Authors: Shmitz, MangyCarface, Buddikaman,
arena_beacon takes place on a Pacific island not unlike, and maybe even nearby RED's Uberbot base. It would seem BLU is poised to launch a missile to destroy RED's HQ, but a surprise invasion from deep within the bunker by RED has caused the missile gates to be closed within 60 secs. With their reinforcements cut off, will BLU win over RED and clear the launch path, or will RED cement their presence on the island and prevent the weapon's deployment?
The gameplay is Arena, with an emphasis on rewarding engineers and providing a variety of different staging areas for each class to excel in. The map is currently in an alpha stage, but light detailing has been done to establish the theme of the map; as a result, feedback is wanted in the gameplay aspect rather than any current detailing. A (closed) alpha will be posted in the thread later today for you to download.
Latest: arena_beacon_a1
Screenshots:
Authors: Shmitz, MangyCarface, Buddikaman,
arena_beacon takes place on a Pacific island not unlike, and maybe even nearby RED's Uberbot base. It would seem BLU is poised to launch a missile to destroy RED's HQ, but a surprise invasion from deep within the bunker by RED has caused the missile gates to be closed within 60 secs. With their reinforcements cut off, will BLU win over RED and clear the launch path, or will RED cement their presence on the island and prevent the weapon's deployment?
The gameplay is Arena, with an emphasis on rewarding engineers and providing a variety of different staging areas for each class to excel in. The map is currently in an alpha stage, but light detailing has been done to establish the theme of the map; as a result, feedback is wanted in the gameplay aspect rather than any current detailing. A (closed) alpha will be posted in the thread later today for you to download.
Latest: arena_beacon_a1
Screenshots:






Last edited: