- Feb 22, 2022
- 48
- 15
Not sure if you've already been told, but your map's custom textures+models haven't been packed in, so it looks like this to downloaders:
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This should be a pretty easy fix, I would suggest using Vide's packlump editor to just auto scan and patch it up
Best of luck!
I will maybe try packing it with VIDE one more time just to see if it will work this time idk.Not sure if you've already been told, but your map's custom textures+models haven't been packed in, so it looks like this to downloaders:
![]()
This should be a pretty easy fix, I would suggest using Vide's packlump editor to just auto scan and patch it up
Best of luck!
Use Compile Pal if it doesnt work, its much easier to useI will maybe try packing it with VIDE one more time just to see if it will work this time idk.
as I said above compile pal crashes when I lunch it so yea I can't use compile pal until the devs fix the issue with itUse Compile Pal if it doesnt work, its much easier to use
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GitHub - ruarai/CompilePal: A tool to assist in the compiling of source engine maps
A tool to assist in the compiling of source engine maps - ruarai/CompilePalgithub.com
Use the config: Publish - Both
Which version are you using? I have the 27X version and its the version that works better for me, other versions dont work properly for me for some reason.as I said above compile pal crashes when I lunch it so yea I can't use compile pal until the devs fix the issue with it
never mind I tried downloading an older version and it worked. I was using the latest compile pal V28 and tried some older versions like 27 and experimental but still the same and now I tried V25 and it worked. tnx for the help lolWhich version are you using? I have the 27X version and its the version that works better for me, other versions dont work properly for me for some reason.
Main changes
*packed map properly
*changed layout a bit
*added a death pit
hopefully packed everything this time........
made it ugly
packing the map isn't and option it doesn't work (I tried EVERYTHING)
CHANGES
* once again....... hopefully everything is packed this time
* changed so that death pit kills you instantly now
* added a new rout behind the waterfall to hopefully make spy's life easier a bit and
sniper's a bit harder
* THE NEW AREA !!!(I was a bit lazy so for now here are the screenshots from...
yea packing still doesn't work for me ....bye custom skybox![]()
tweaked sky and fog settings a bit
*made waterfall better (acts more like water(puts out burning players),you can't build inside of waterfall anymore)
*reduced the sound of waterfall
*fixed doors
*changed spawn a bit
*changed one way door near mid into a normal door(2way)
*no more truck
*added arrows for better clarity
*Changed spawns (made them smaller and redesigned them a bit)
*added custom content (COMPILE PALL IS FIXED FINALLYYYY!!!!!!!!!!!!)
*..... hopefully packed it properly (T.T)
*simplified lights (made them less warm and more bleak ,removed some props associated with lighting)
*made map less over scaled (made it smaller and changed layout a bit)
*added push triggers on top of trees
*made waterfall/lake cave thing no build zone so that engies can no longer build in water or inside of a waterfall
*added a signs that point to the waterfalls to make it...
*fixed some bugs
thanks for your support. I am working on a8 now I fixed the scaling a bit and changed some areas it's going to be interesting. hopefully it is finished and ready tomorrowI might be a little late to the party here, but the little cave flank from behind the waterfall is awesome, really like the idea! And the death pits right by the point is daring.
This map is really coming together well, I few more scaling fixes to polish the gameplay and I could see you getting to a Beta soon.