water problem

Discussion in 'Mapping Questions & Discussion' started by johanstefan02, Sep 27, 2016.

  1. johanstefan02

    johanstefan02 L2: Junior Member

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    Hello everyone!

    I'm new to mapping and I am exited to get in to mapping, I'm working on a map and i have planned to make a frontline themed map.

    I'm planning to have some water in it with neval mines but i got some problems.

    The water itself is the first problem, when I am under the wather it seems ok but when i am above it i cant see it.

    the next thing is the neval mies, i can see the chain but not the mine itself.

    If you dont understand what i mean then i got some pictures here:

    http://imgur.com/0acC0u2
    http://imgur.com/IDQYbgm
    http://imgur.com/10TJJM3

    I have copied the water and the mines from the frontline tech demonstration because i dont know how to do it manually.

    If you can help then plz tell me down below. :)
     
  2. CriminalBunny

    aa CriminalBunny Lasers are just deadly rainbows

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  3. johanstefan02

    johanstefan02 L2: Junior Member

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    I have fixed the leaks in my map and now the wather works but the naval mines are still not working
     
  4. johanstefan02

    johanstefan02 L2: Junior Member

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    But hey i can just skip them and do something else :D
     
  5. Crash

    aa Crash func_nerd

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    Make sure you copy the logic_auto entity near the mines, as well.
     
  6. The Letter Before A

    The Letter Before A Cool Idiot

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    Make sure you are using separate mines from the mine prefab vmf, if not weird stuff will happen due to overlapping entities.
     
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