Water not working and Full bright

Discussion in 'Mapping Questions & Discussion' started by geegor102, Dec 27, 2017.

  1. geegor102

    geegor102 L2: Junior Member

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    Positive Ratings:
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    So, I Just started making my second map. now, I wanted to try something new, so I added some water. however when I attempted a compile the water didn't properly load and the level was full bright. I have checked for leaks and tried multiple water textures. I have lights in the map which also don't work.
    Logs:

    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1.vmf"
    Valve Software - vbsp.exe (Oct 14 2017)
    4 threads
    materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
    Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1.vmf
    fixing up env_cubemap materials on brush sides...
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    Processing areas...done (0)
    Building Faces...done (0)
    Chop Details...done (0)
    Find Visible Detail Sides...done (0)
    Merging details...done (0)
    FixTjuncs...
    PruneNodes...
    WriteBSP...
    done (0)
    writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1.prt...Building visibility clusters...
    done (0)
    *** Error: Skybox vtf files for skybox/sky_gravel_01 weren't compiled with the same size texture and/or same flags!
    Can't load skybox file skybox/sky_gravel_01 to build the default cubemap!
    *** Error: Skybox vtf files for skybox/sky_gravel_01 weren't compiled with the same size texture and/or same flags!
    Can't load skybox file skybox/sky_gravel_01 to build the default cubemap!
    Finding displacement neighbors...
    Finding lightmap sample positions...
    Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
    Building Physics collision data...
    done (0) (29820 bytes)
    Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
    Compacting texture/material tables...
    Reduced 186 texinfos to 96
    Reduced 12 texdatas to 9 (351 bytes to 222)
    Writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1.bsp
    Wrote ZIP buffer, estimated size 1056, actual size 842
    0 seconds elapsed
    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1"
    vvis launcher error: can't load vvis_dll.dll
    The specified procedure could not be found.

    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
    ** Parameters: -both -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1"
    vrad_launcher error: can't load vrad_dll.dll
    The specified procedure could not be found.

    ** Executing...
    ** Command: Copy File
    ** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\koth_coldpress_a1.bsp"

    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" +map "koth_coldpress_a1" -steam
     
  2. Izotope

    aa Izotope Never releases maps

    Messages:
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    584
    Try validating your game files.
    Right click TF2 -> Properties -> Local Files -> Verify integrity of game files
    make sure hammer and tf2 are not running before doing this.
     
    • Thanks Thanks x 1
  3. geegor102

    geegor102 L2: Junior Member

    Messages:
    83
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    12
    ok, tried this, first time 1 wasn't, got that fixed. didn't work. I tried it again fully validated, didn't work.
     
  4. henke37

    aa henke37

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    Common error. Install c runtime libraries at random until stuff works again.
     
  5. Messing Around

    Messing Around L5: Dapper Member

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  6. geegor102

    geegor102 L2: Junior Member

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    tried messing arounds solution, no dice. henke37 can you please explain this further? or is there a different thread on it?
     
  7. geegor102

    geegor102 L2: Junior Member

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    humph, didn't work.

    EDIT: water textures work from below, as reported by most people
     
    Last edited: Dec 28, 2017
  8. Vel0city

    aa Vel0city func_fish

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    Yeah, only the top surface render gets borked.

    Anyway, there are more people on this forum (and for other Source games) that had the vrad.dll missing error. There was a rather big thread on this forum with multiple people with the same issue. Here's that first thread on it, but you can use the search bar top right for more threads: https://tf2maps.net/threads/missing-vrad_dll-dll.34976/
     
    • Thanks Thanks x 1
  9. geegor102

    geegor102 L2: Junior Member

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    well
    1 hr download time, what fun. also how should I reinstall hammer? do I need to have it closed during uninstall?
    Full reinstall didn't work. any other options?
     
    Last edited: Dec 28, 2017
  10. geegor102

    geegor102 L2: Junior Member

    Messages:
    83
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    12
    ok, so ive tried all suggested options, and this is really slowing down the process of making my map. is there anything else I can try?
     
  11. Zoomspilo

    Zoomspilo L69: Deviant Member

    Messages:
    69
    Positive Ratings:
    16
    What if you were to download a independent file of vvis.dll and vrad.dll and place it where it should be at?
     
  12. geegor102

    geegor102 L2: Junior Member

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    where would I get those and where would I place them?
     
  13. Zoomspilo

    Zoomspilo L69: Deviant Member

    Messages:
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    Positive Ratings:
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    You might have to search for a bit. I also found a reddit post where they found a Steam Community post that said "Try to reinstall Redistributable Package for Visual Studio 2015 x86 and x64 https://www.microsoft.com/en-us/download/details.aspx?id=48145" and that supposedly worked.
     
  14. geegor102

    geegor102 L2: Junior Member

    Messages:
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    already tried this. rip
    where would I find the other files on my computer? I should be able to re verify integrity after I remove them.
    EDIT: /\ doesn't work. fudge. after deletion and reverification they are still broken.
     
    Last edited: Dec 29, 2017
  15. Zoomspilo

    Zoomspilo L69: Deviant Member

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    Positive Ratings:
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  16. Zoomspilo

    Zoomspilo L69: Deviant Member

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    Positive Ratings:
    16
    You could just use the file search feature in your file browser to find them (assuming you have Windows, IDK if it works on Macs).
     
  17. geegor102

    geegor102 L2: Junior Member

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    Positive Ratings:
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    kek not working. I don't even know the problem now, hope you didn't send me a virus...
    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1.vmf"
    Valve Software - vbsp.exe (Oct 14 2017)
    4 threads
    materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
    Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1.vmf
    fixing up env_cubemap materials on brush sides...
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    Processing areas...done (0)
    Building Faces...done (0)
    Chop Details...done (0)
    Find Visible Detail Sides...
    Merged 4 detail faces...done (0)
    Merging details...done (0)
    FixTjuncs...
    PruneNodes...
    WriteBSP...
    done (0)
    writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1.prt...Building visibility clusters...
    done (0)
    *** Error: Skybox vtf files for skybox/sky_gravel_01 weren't compiled with the same size texture and/or same flags!
    Can't load skybox file skybox/sky_gravel_01 to build the default cubemap!
    *** Error: Skybox vtf files for skybox/sky_gravel_01 weren't compiled with the same size texture and/or same flags!
    Can't load skybox file skybox/sky_gravel_01 to build the default cubemap!
    Finding displacement neighbors...
    Finding lightmap sample positions...
    Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
    Building Physics collision data...
    done (0) (44748 bytes)
    Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
    Compacting texture/material tables...
    Reduced 264 texinfos to 136
    Reduced 17 texdatas to 14 (471 bytes to 342)
    Writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1.bsp
    Wrote ZIP buffer, estimated size 1056, actual size 842
    0 seconds elapsed
    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1"
    Valve Software - vvis.exe (May 15 2014)
    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
    ** Parameters: -both -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1"

    ** Executing...
    ** Command: Copy File
    ** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\koth_coldpress_a1.bsp"

    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" +map "koth_coldpress_a1" -steam
     
  18. Zoomspilo

    Zoomspilo L69: Deviant Member

    Messages:
    69
    Positive Ratings:
    16
    Everything seems fine, but you didn't run RAD. Water only works with both RAD and VVIS.
     
  19. Zoomspilo

    Zoomspilo L69: Deviant Member

    Messages:
    69
    Positive Ratings:
    16
    Also, I already checked the files I linked you for viruses (I don't send downloads without checking).
     
    • Thanks Thanks x 1
  20. geegor102

    geegor102 L2: Junior Member

    Messages:
    83
    Positive Ratings:
    12
    here we go,
    console:

    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1.vmf"
    Valve Software - vbsp.exe (Oct 14 2017)
    4 threads
    materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
    Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1.vmf
    fixing up env_cubemap materials on brush sides...
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    Processing areas...done (0)
    Building Faces...done (0)
    Chop Details...done (0)
    Find Visible Detail Sides...
    Merged 4 detail faces...done (0)
    Merging details...done (0)
    FixTjuncs...
    PruneNodes...
    WriteBSP...
    done (0)
    writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1.prt...Building visibility clusters...
    done (0)
    *** Error: Skybox vtf files for skybox/sky_gravel_01 weren't compiled with the same size texture and/or same flags!
    Can't load skybox file skybox/sky_gravel_01 to build the default cubemap!
    *** Error: Skybox vtf files for skybox/sky_gravel_01 weren't compiled with the same size texture and/or same flags!
    Can't load skybox file skybox/sky_gravel_01 to build the default cubemap!
    Finding displacement neighbors...
    Finding lightmap sample positions...
    Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
    Building Physics collision data...
    done (0) (44748 bytes)
    Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
    Compacting texture/material tables...
    Reduced 264 texinfos to 136
    Reduced 17 texdatas to 14 (471 bytes to 342)
    Writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1.bsp
    Wrote ZIP buffer, estimated size 1056, actual size 842
    0 seconds elapsed
    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1"
    Valve Software - vvis.exe (May 15 2014)
    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
    ** Parameters: -both -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1"

    ** Executing...
    ** Command: Copy File
    ** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\koth_coldpress_a1.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\koth_coldpress_a1.bsp"

    ** Executing...
    ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2.exe"
    ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" +map "koth_coldpress_a1" -steam
    Compile Menu:
    upload_2017-12-29_19-3-30.png