vvis.dll and vrad.dll not functioning?

Discussion in 'Mapping Questions & Discussion' started by MrFlovi, Feb 4, 2019.

  1. MrFlovi

    MrFlovi L2: Junior Member

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    When I compile my hammer map, it says that vvis.dll and vrad.dll cannot be operated or something.
    That might be the solution to my problem, which is that when I play my maps, it always stays on mat_fullbright 1. Fix?

    Kan opgegeven procedure niet vinden = Can't find procedure

    Compile log:


    ** Executing...
    ** Command: "D:\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
    ** Parameters: -game "D:\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\C. Ros\Desktop\semaG\Hammer maps\lighting_test_v2.vmf"

    Valve Software - vbsp.exe (Aug 2 2018)
    8 threads
    materialPath: D:\Steam\steamapps\common\Team Fortress 2\tf\materials
    Loading C:\Users\C. Ros\Desktop\semaG\Hammer maps\lighting_test_v2.vmf
    fixing up env_cubemap materials on brush sides...
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    Processing areas...done (0)
    Building Faces...done (0)
    FixTjuncs...
    PruneNodes...
    WriteBSP...
    done (0)
    writing C:\Users\C. Ros\Desktop\semaG\Hammer maps\lighting_test_v2.prt...Building visibility clusters...
    done (0)
    *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
    Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
    *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
    Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
    Finding displacement neighbors...
    Finding lightmap sample positions...
    Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
    Building Physics collision data...
    done (0) (2281 bytes)
    Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
    Compacting texture/material tables...
    Reduced 9 texinfos to 4
    Reduced 3 texdatas to 3 (75 bytes to 75)
    Writing C:\Users\C. Ros\Desktop\semaG\Hammer maps\lighting_test_v2.bsp
    ZIP Output overshot buffer estimate: Estimated 0, actual 54
    0 seconds elapsed

    ** Executing...
    ** Command: "D:\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
    ** Parameters: -game "D:\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\C. Ros\Desktop\semaG\Hammer maps\lighting_test_v2"

    vvis launcher error: can't load vvis_dll.dll
    Kan opgegeven procedure niet vinden.


    ** Executing...
    ** Command: "D:\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
    ** Parameters: -both -game "D:\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\C. Ros\Desktop\semaG\Hammer maps\lighting_test_v2"

    vrad_launcher error: can't load vrad_dll.dll
    Kan opgegeven procedure niet vinden.


    ** Executing...
    ** Command: Copy File
    ** Parameters: "C:\Users\C. Ros\Desktop\semaG\Hammer maps\lighting_test_v2.bsp" "D:\Steam\steamapps\common\Team Fortress 2\tf\maps\lighting_test_v2.bsp"
     
  2. Da Spud Lord

    aa Da Spud Lord L0: Crappy Member

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  3. MrFlovi

    MrFlovi L2: Junior Member

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