vvis.dll and vrad.dll not functioning?

MrFlovi

L2: Junior Member
Jan 2, 2019
65
0
When I compile my hammer map, it says that vvis.dll and vrad.dll cannot be operated or something.
That might be the solution to my problem, which is that when I play my maps, it always stays on mat_fullbright 1. Fix?

Kan opgegeven procedure niet vinden = Can't find procedure

Compile log:


** Executing...
** Command: "D:\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
** Parameters: -game "D:\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\C. Ros\Desktop\semaG\Hammer maps\lighting_test_v2.vmf"

Valve Software - vbsp.exe (Aug 2 2018)
8 threads
materialPath: D:\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\C. Ros\Desktop\semaG\Hammer maps\lighting_test_v2.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\C. Ros\Desktop\semaG\Hammer maps\lighting_test_v2.prt...Building visibility clusters...
done (0)
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (2281 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 9 texinfos to 4
Reduced 3 texdatas to 3 (75 bytes to 75)
Writing C:\Users\C. Ros\Desktop\semaG\Hammer maps\lighting_test_v2.bsp
ZIP Output overshot buffer estimate: Estimated 0, actual 54
0 seconds elapsed

** Executing...
** Command: "D:\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
** Parameters: -game "D:\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\C. Ros\Desktop\semaG\Hammer maps\lighting_test_v2"

vvis launcher error: can't load vvis_dll.dll
Kan opgegeven procedure niet vinden.


** Executing...
** Command: "D:\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
** Parameters: -both -game "D:\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\C. Ros\Desktop\semaG\Hammer maps\lighting_test_v2"

vrad_launcher error: can't load vrad_dll.dll
Kan opgegeven procedure niet vinden.


** Executing...
** Command: Copy File
** Parameters: "C:\Users\C. Ros\Desktop\semaG\Hammer maps\lighting_test_v2.bsp" "D:\Steam\steamapps\common\Team Fortress 2\tf\maps\lighting_test_v2.bsp"
 

Da Spud Lord

Occasionally I make maps
aa
Mar 23, 2017
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