[O]
L3: Member
- Mar 21, 2009
- 121
- 27
map is great. nice choice of theme.
the interesting thing is that even though you guys havent started on the textures and details, you can still already feel the theme, because those 3 buildigns in the middle look and feel like barns.
its nice to have that rythm of same external building in a row, yet slightly different internally. so it feels familiar in a good way, yet still has that nice variety.
i think its well balanced as it is. that sam variety gives you different angles of attack.
its so well done that i feel that its quite honestly a waste to have it as an arena map. aNY arena expeinece is over so fast you cant experience the map enough and it especially goes for your guys' map.
those 3 barns rarely get used all together. a player tends to memorize a path [usually the closest one on the left and goes. also the spawn has a buildign connected to it that doesnt get used at all.
my 2 cents? make it a ctf_vintage. to cramped for cp, or pl but perfect for ctf. thers even some great dark areas for spies. alternate routes. choke points for engies which havent been experimented with much i suspect because arena is so fast.
am i way off?
the interesting thing is that even though you guys havent started on the textures and details, you can still already feel the theme, because those 3 buildigns in the middle look and feel like barns.
its nice to have that rythm of same external building in a row, yet slightly different internally. so it feels familiar in a good way, yet still has that nice variety.
i think its well balanced as it is. that sam variety gives you different angles of attack.
its so well done that i feel that its quite honestly a waste to have it as an arena map. aNY arena expeinece is over so fast you cant experience the map enough and it especially goes for your guys' map.
those 3 barns rarely get used all together. a player tends to memorize a path [usually the closest one on the left and goes. also the spawn has a buildign connected to it that doesnt get used at all.
my 2 cents? make it a ctf_vintage. to cramped for cp, or pl but perfect for ctf. thers even some great dark areas for spies. alternate routes. choke points for engies which havent been experimented with much i suspect because arena is so fast.
am i way off?