- Mar 31, 2008
- 346
- 394
I've been using the vertex manipulator extensively lately, and there are a couple of things that I've been wondering about.
First of all, when I go to select on a vertex and accidently miss, it creates an unwanted box and the tool becomes non-functional unless I close hammer and reopen. Does anyone know a work-around for this?
Secondly, can I use displacements on any kind of vertex-manipulated brush? For example if I have a cave made out of vertex manipulator tool, can I just apply displacement to all the faces I want now?
and thirdly, If I have several vertices that align with each other, but not with the grid (even the smallest grid), is this sub-optimal compared to aligning with the grid?
Thanks in advance!
bob+M|M+
First of all, when I go to select on a vertex and accidently miss, it creates an unwanted box and the tool becomes non-functional unless I close hammer and reopen. Does anyone know a work-around for this?
Secondly, can I use displacements on any kind of vertex-manipulated brush? For example if I have a cave made out of vertex manipulator tool, can I just apply displacement to all the faces I want now?
and thirdly, If I have several vertices that align with each other, but not with the grid (even the smallest grid), is this sub-optimal compared to aligning with the grid?
Thanks in advance!
bob+M|M+