Where: TF2Maps.net Official US Server: steam://connect/22.214.171.124:27015 Gameday host: Muddy When: Sunday 3rd July, 7pm EDT (12am BST) Timezone converter Map List: Map List Author Download Notes cp_silver_a5 Prolyfic8 TF2M Need a lots of changes (more on capture point and sniper) ctf_delivery_a7 Stickface Dropbox Mostly looking for layout suggestions/fixes on the capture points koth_signs_a2 TheOrangePyro TF2M Would like layout suggestions / general feedback. arena_barnyard_a2 Tallan TF2M would like general feedback. cp_palenque_a11 MegapiemanPHD TF2M Looking for Feedback on A and B specifically. Feedback on C is always appreciated as well. cp_ruindelta_a9 Simon450 TF2M - cp_metroasd_a1 HolySnickerPuffs Dropbox - pl_isoscles_a2a NickTF TF2M pl_flatlands_a4test Not You TF2M Map pack: N/A Submission Rules: Please use this format for submitting maps: Code: Map name: (provide the full filename, e.g. cp_example_a1) Author(s): Thread: (optional, if your map doesn't have a thread) Download: (TF2M or Dropbox downloads preferred) Notes: (optional) Your map must be fully playable. This means working spawns, functional objectives, packed custom content, proper lighting (not fullbright), no leaks etc. If you haven't already, give this thread a once-over. It'll save you (and me!) a bunch of headaches. Filename must be versioned. e.g. 'cp_example_a1', not simply 'cp_example' Filename must be entirely in lowercase. 'cp_example_a1', not 'CP_Example_A1' - capital letters break Linux servers. Please repack your map before uploading. I don't want to download a bunch of 50mb maps and neither does anybody else. If your submission breaks any of these rules, your map will be rejected. All gamemodes are accepted, with the exception of Mannpower (as those maps require special server commands I do not have the necessary powers to enter), Mann vs. Machine and non-serious gamemodes such as surf, trade, mge etc. Joke maps are allowed as long as they are at least partially serious; these will be considered on a case-by-case basis. Other notes: CP, PL and TC maps will be played for 30 minutes, Arena for 15 minutes, and every other gamemode will get 20 minutes. (I can extend this if necessary) At the end of each map I will also be running a two-minute 'feedback round', during which people are invited to switch to Spectator mode to fly around and leave feedback (or continue playing if they so choose). Submissions will close an hour before the gameday is due to start. Maps are generally run in the order they are submitted, but if you'd like your map to be played at a certain time please let me know and that can be arranged. Also let me know if there's anything specific you'd like feedback on, e.g. spawn times, scale, detailing etc. It is not required for you to attend the gameday if you submit a map. If you have any questions, feel free to PM me on the forums or on Steam.