3D skybox for outside viewing area Nice tutorial. I really appreciate it. I made a CTF castle type map with button controlled doors and draw bridges. There's water, tunnels, etc. the map works great. I want to add a 3d skybox and surround the map with grass and mountains in the distance. So with the map I placed the sky_camera at 000.000 coordinates. I selected and copied my entire map.....pasted just to the left of my map and lined it up. Then I shrank the entire copied map to scale .0625. The Sky_camera is in my small map and I went back deleted the sky_camera from my playable map....Correct? So now its ONLY in my small map. Then I surrounded the small map with a brush and textured it with grass so far. Ok so I complied just to see if the grass area would show up outside my map. What I get is to one side of the playable area in game is MY MAP....no grass. I see the two castles there.... I only have one sky camera and its in the small map. Any ideas on what I did wrong? Should I move my big playable map over and put the small map at coordinates 000.000? Here is a screenshot: http://i236.photobucket.com/albums/ff215/inextirpable/kingscastlefight0001.jpg Thanks so much!