I'm thinking about placing one or more vent passageways in a map for spies and scouts to play with. I don't want it to be immediately obvious that they are reachable (and maybe a couple will be only reachable by double jumping scouts).
Thoughts on such a thing? I haven't seen too many outright hidden pathways, though I've seen paths that aren't obvious and hence effectively hidden...
Thoughts on such a thing? I haven't seen too many outright hidden pathways, though I've seen paths that aren't obvious and hence effectively hidden...