The Unofficial Orange Madness Mini-Mapping Contest!

Discussion in 'Contests' started by Rexy, Jun 24, 2010.

  1. my_hat_stinks

    my_hat_stinks L1: Registered

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    I think I might enter

    Can we use lights or does it have to be fullbright? :p

    Edit: Since we can use healthkits and ammo, can we use them as props?
    I mean, it's still a healthkit, right?

    Edit: Also I'm assuming you can use triggers etc, since they don't show up in-game
     
    Last edited: Jun 26, 2010
  2. Mr.Late

    Mr.Late L7: Fancy Member

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    You cannot use any prop_ stuff. You can use healthkits and ammo because they are gameplay entities.
     
  3. StickZer0

    aa StickZer0 💙💙💃💙💙

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  4. Boylee

    aa Boylee pew pew pew

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    Isn't that sort of the point?
     
  5. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    Water in itself isn't a texture, just some light warping.

    For this contest, I made my own texture for that.
     
  6. Mick-a-nator

    aa Mick-a-nator

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    Pah! Twister is for babies. I make displacements using baby diapers!
     
  7. NanoSquid

    NanoSquid L3: Member

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    Yes. I'm going to enter this one. YES.
     
  8. Mick-a-nator

    aa Mick-a-nator

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    Can I just clarify some rules? just for my own sake.

    Size: can I have a few brushes outside the 2048 square as long as there are not in the "playing area"? (that is to say, I have some large walls on some sides with some un-impressive stuff on top)

    Viewing: Must the player be able to spawn and move around? or would all entries be viewed in spectator mode?

    I think that is all I need to know... I'll edit the post if I think of anything I may have forgotten.
     
  9. Rexy

    aa Rexy The Kwisatz Haderach

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    Nothing outside of the 2048 x 2048 area. NOTHING. And no, you don't need to spawn a player, you don't need it to be functional
     
  10. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    You do realize how contradictorily silly your rules are, right? You hardline on nothing outside 2048 yet we can have a 3D skybox that completely circumvents that. Normally gameplay or model considerations prevent excessive use of 3D skybox, but in this case the entire map could be made in the skybox and it would look and act the same. :p
     
  11. Rexy

    aa Rexy The Kwisatz Haderach

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    It's meant to be silly.
     
  12. Rexy

    aa Rexy The Kwisatz Haderach

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  13. Trotim

    aa Trotim

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    Good thing I'm unbanned or the greatest map (and first) I have ever made would have gone to waste.
     
  14. J4CK8

    J4CK8 L11: Posh Member

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    Any uplaod thread for this yet? It ends tomorow, will I be the only one entering?
     
  15. Rexy

    aa Rexy The Kwisatz Haderach

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    Upload thread will be going up later today,

    I imagine no one is interested anymore since the recent news the major contest. That's why I wanted to keep this one short--but we're still on, and there's still a prize!

    Keep your eyes open for the upload thread.
     
    • Thanks Thanks x 1
  16. ardysqrrl

    ardysqrrl L4: Comfortable Member

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    pft we have 2 months to do the detailing contest, this map is better anyway

    dunno if I'll be able to post tomorrow so here's my entry, which will be known as pl_upwards after this version

    URL REMOVED BECAUSE I AM FIXING SOMETHING

    screenshots to come
     
    Last edited: Jul 18, 2010
  17. SilverLotus

    SilverLotus L1: Registered

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    I need a help, when i compile a map with these textures, it freezes on building light maps, please help
     
  18. Rexy

    aa Rexy The Kwisatz Haderach

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    I don't think it has anything to do with these textures. If there was something wrong, I think there would have been people complaining of these issues back during the contest. If you'd like, save a separate version, remove all the developer textures (use the replace function) and try compiling again.
     
  19. Draser

    Draser L3: Member

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    Ah dangit. That december thing messed me up, i started up and everything. Oh well, ill do it just for the sake of doing it XD
    http://forums.tf2maps.net/showthread.php?p=193341#post193341
     
    Last edited: Sep 10, 2010
  20. Ar7ific1al

    Ar7ific1al L1: Registered

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    If this is considered a bump, I'm sorry.
    But where the heck is the download link for these dev textures..? I get so sick of the normal grey, orange, red and blue stock dev textures and I wanna have some fun with these D=