Textures/Materials Made with Cubemaps in Mind

Yo Yo Bobby Joe

L1: Registered
Nov 9, 2021
40
4
Is there a list or some place I can find base game textures/materials made with cubemaps/reflections in mind? I know a lot of base TF2 materials are matte because it's a cartoony art style, but the ones that are reflective are hard to find/separate out from the rest of them.
 

Tiftid

the Embodiment of Scarlet Devil
aa
Sep 10, 2016
602
465
Here are a few textures with the highest possible reflectivity a cubemapped texture can have:
  • metal/metalchrome001
  • icarus/glasschrome001
  • props/metalduct001a
  • soho/metalduct001
  • glass/glasswindow006c (notably transparent unlike the others)
In my experience with the chrome metal/glass textures, they tend to look very weird and bad. You can try turning up the cubemap resolution, which will make them look weird but not bad.