reflection

  1. Yo Yo Bobby Joe

    Textures/Materials Made with Cubemaps in Mind

    Is there a list or some place I can find base game textures/materials made with cubemaps/reflections in mind? I know a lot of base TF2 materials are matte because it's a cartoony art style, but the ones that are reflective are hard to find/separate out from the rest of them.
  2. Custard1

    Canaveral Water V2

    A water texture I made for use in Cp_Canaveral Contains both expensive and cheap variants, along with a below water texture water_ocean water_ocean_cheap
  3. Werewolf

    Missing stock textures after repacking map.

    I'm having issues with textures that have cubemaps enabled. I can compile maps as normal and I have no missing textures or errors. I build cubemaps and everything is still fine. I can see the reflections in the surfaces that are meant to reflect. The problem hits after I repack the map. I'll...
  4. suber36g

    How do I use reflective stuff?

    How do I use reflective Materials/brushes? I'm working on my map for the contest and I was going to use reflective metals, but I don't know how.
  5. SirUnknown

    Cubemap errors

    Hey guys all of my reflections are the purple/black error texture, but I've put down the env_cubemaps and used buildcubemaps. The valve dev wiki says for tf2 you have to do these commands: And I did those, and the reflections are still wrong. I've also been getting this error when I use the...