I've been reading through the many tutorials / guides / tips here, and first thank you very much each and everyone of you for taking time to share your information and expertise. Having written tutorials for making levels in a game, I know how much work can go into it. Being new, one of the bummers is having to learn the new terminology that is used with each different game. Some things stay the same, but others will be different and it's just a fact of life. heh. However, I'm trying to find information on making Terrains for a TF2 map, and searching the forum shows little information (I'm about to go Google it, as Google is your friend, but dreading the massive amount of links I'll most likely see). Am I correct in assuming that you can create your custom terrian(s) in your favorite 3D program (I used Max 7, 8, and 9, and also Blender 2.49b), and then follow the steps listed here in this thread: http://forums.tf2maps.net/showthread.php?t=838 Or am I about to go down the wrong road on this? I'll most likely learn a lot even if it is the wrong path to take, but it would be nice to find some info on this if it is about. I may have missed it (lord knows I need new glasses).