Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

Discussion in 'Team Fortress 2 Talk' started by tf2.com, Nov 29, 2012.

  1. tf2.com

    tf2.com L11: Posh Member

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    Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
    Source Engine Changes (TF2, DoD:S, HL2:DM)
    • Fixed a problem with some materials not being displayed correctlyFixed weapon pickup sounds not being played for some weapons
    Team Fortress 2
    • Added The Tuxxy
    • Added a new promo item
    • Fixed some HUD clipping issues when using cl_hud_minmode
    • Fixed Mann vs. Machine popfiles not properly resetting on changelevel
    • Fixed seeing an error model when watching replays with missing models
    • Fixed missing materials in the control point HUD on attack/defend maps
    • Fixed a problem that would cause Halloween spell effects to appear on some items
    • Updated the Mann Co. Store
      • Cosmetic items purchased in the store moving forward can be used in crafting
      • Class starter bundles now contain a Name Tag instead of a class-specific hat


    Source: TF2.com
     
  2. phi

    aa phi For Whom The Sorrows Sing

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    "Cosmetic items purchased in the store moving forward can be used in crafting"
    What exactly does this mean? Are we now in an era where "clean" hats can be bought from the store instead of "dirty" uncraftable hats?
     
  3. fubarFX

    aa fubarFX The "raw" in "nodraw"

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    yay no more dirty bullshit
     
  4. Yacan1

    aa Yacan1 D I G I T A L I N F L U E N C E R

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    [​IMG]
     
  5. Micnax

    aa Micnax I maek map

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    [​IMG]

    Aw yeah, I knew it wasn't the same as the one already in the game. This'll be pretty ace to use in SFM.

    Also, I think it's a bit obvious how we're going to be able to get this:

    [​IMG]