Tarpit - A payload map on the shores of a vast lake of tar
A payload map, made for the Back to Basics contest. This is going to play terribly and need three remakes in the first 10 alpha versions, but might as well see how it goes. Performance could also suck because of the almost 'reverse upward' shape
This was fun to make, especially since I was learning how to do two things: using manifests, and keeping all macro geometry to the 32/64HU grids
Screenshots as of A1:
View attachment 108027 View attachment 108028 View attachment 108029 View attachment 108030 View attachment 108031
A payload map, made for the Back to Basics contest. This is going to play terribly and need three remakes in the first 10 alpha versions, but might as well see how it goes. Performance could also suck because of the almost 'reverse upward' shape
This was fun to make, especially since I was learning how to do two things: using manifests, and keeping all macro geometry to the 32/64HU grids
Screenshots as of A1:
View attachment 108027 View attachment 108028 View attachment 108029 View attachment 108030 View attachment 108031