Hi All.
I have a strange problem.
Last night after play testing my map with a few friends, one of them took a few screenshots to show me the wireframe issue he was getting with my map.
To me, the map looks like this:
But to him and everyone else playing, the map looks like this. See how the textures on the surfaces that ARE being rendered look different?
My compile log doesn't seem to be telling me anything in this case, and as I am going through it I think it's not current, I'll recompile and get the log up here.
But in the meantime, can anyone tell me what's causing this?
I have a strange problem.
Last night after play testing my map with a few friends, one of them took a few screenshots to show me the wireframe issue he was getting with my map.
To me, the map looks like this:

But to him and everyone else playing, the map looks like this. See how the textures on the surfaces that ARE being rendered look different?

My compile log doesn't seem to be telling me anything in this case, and as I am going through it I think it's not current, I'll recompile and get the log up here.
But in the meantime, can anyone tell me what's causing this?