Strange texture problem

Discussion in 'Mapping Questions & Discussion' started by snowsquirrel, Mar 21, 2017.

  1. snowsquirrel

    snowsquirrel L3: Member

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    When in Hammer, this problem doesn't show but when compiled, the texture seems to spread out over where it's not meant to be. The part where the texture is actually meant to be (the brush) is solid however the part next to it (the problem) is not yet still shows the texture. All I can think of is that I have an error for multiple displacements touching each other or something like that. Sorry for the confusing description :/

    Pictures:
    Hammer
    In game 1
    In game 2

    Any help appreciated!
    Thanks in advance :)
     
  2. Crowbar

    aa Crowbar perfektoberfest

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    Check for invalid solids or microbrushes. They might be causing such.
     
  3. snowsquirrel

    snowsquirrel L3: Member

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    The compile log doesn't seem to show any of those symptoms. Compile checker didn't find anything related to that either?
    Not running vvis isn't a problem is it?
     
  4. Crowbar

    aa Crowbar perfektoberfest

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    It technically is a great problem, but doesn't seem to be what causes it.
    Try Alt-P - it's how you find invalid solids.
     
  5. snowsquirrel

    snowsquirrel L3: Member

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    None found... Just a load of overlay stuff.
     
  6. Crowbar

    aa Crowbar perfektoberfest

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    Hm, that's weird. Surely no microbrushes? I once made an ultra thin brush and in game it ended up taking much more area than supposed to.
     
  7. snowsquirrel

    snowsquirrel L3: Member

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    That would appear in the compile log right? Else I'm being blind x)
     
  8. Crowbar

    aa Crowbar perfektoberfest

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    If I remember corretly, it does something like Warning: microbrush!. But Interlopers checks for that too, so it doesn't seem to be the case.
    Your brush is likely broken? Try deleting the brush and remaking it.
     
    • Agree Agree x 1
  9. snowsquirrel

    snowsquirrel L3: Member

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    Ok, will try searching for it or just 'cover it up'. Thanks for the help.
     
  10. Micnax

    aa Micnax I maek map

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    Can you walk on it in-game, or is it solid?
     
  11. Yabayabayaba

    Yabayabayaba L5: Dapper Member

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    squirrel said in the first post that it is not.

    Try highlighting the space in 2d view and pressing enter, then unselect everything visible and see if anything remains
     
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  12. Freyja

    aa Freyja ¯\_(ツ)_/¯

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    Everytime I've seen this it's been caused by an invalid solid or microbrush.

    I strongly recommend remaking the brush and seeing if it still occurs.
     
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