Stop TF2 map from reloading itself for no reason?

Discussion in 'Mapping Questions & Discussion' started by spacenoobs, Aug 21, 2015.

  1. spacenoobs

    spacenoobs L1: Registered

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    Hi everyone...

    So... this is a common problem that happens to most official maps but I wonder if there is a good solution to it?

    So... let's say I'm playing on ctf_turbine... and we win. That increases the "rounds won" (I think that's the name? there are "points" and there are "rounds")...

    So... we win a round. But at after 3 rounds... the map DISCONNECTS and we have to RELOAD THE SAME MAP ALL OVER AGAIN.

    It's so stupid... to force people to wait for 30 seconds or so... (for me anyhow) while it reloads an entire map... just wasteful.

    Is there someway to disable this? Like set the number of rounds to 1000? Just in a map i'm making...
     
  2. Dr. Orange

    Dr. Orange L6: Sharp Member

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    If you set the round win limit and time limit to 0 and then the map will never change unless you change it manually.
     
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  3. spacenoobs

    spacenoobs L1: Registered

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    OK thanks... Actually it might not be such a great idea for release... but I can set it for testing purposes at least :) thanks!
     
  4. Dr. Orange

    Dr. Orange L6: Sharp Member

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    Wait, you mean map specific parameters? I meant server options. Sorry to say this, but you can't control round win limits and map change time limits from within the maps. Those are controlled by the server operator. However, you can set your own server, or local listen server to use a timelimit and round limit of 0 for permanent playing. However, you can not assume every other server operator running your map will have it be on forever.