
So I might as well make a post of this as I am gonna be working on it soon.
It was once named "MannHatel" which was a terrible name, So iv renamed it something much cooler and fitting in some way.
The goal for the map is to make a theme of a beach hotel, using reference of images and ideas that I have done research on which can be found here
I am also gonna post some design and ideas that I have thought about, 1st being the environment lighting.
I wanted the lighting to be a sunset feel, iv tried various ideas here are a few

This is the first idea for lighting, this one doesn't have the feeling of a sunset due to the bright colours and lack of blues.

This was the 2nd attempt as you can see there is alot more rich sun colour, However you can see the team colours of the red start to get lost at distance which is bad. However this has a nice ambient in it which I tried to improve on the next idea

This was the next attempt, as you can see the red team colour mixes in with the background making it hard to see the colour, however it feels more like a sunset which is the goal.
At this stage I realised that making a sunset which doesn't clash with the red team colour would be too hard so I started to think of how I could make the red come out more, so I went back to the ideas I had earlier of a lighter colour.

Ending up with this, I am happy with this however I feel it doesn't feel so much of a sunset as the last idea. but it still gives the idea of a setting sun whiles keeping the team colours visable
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The next stage was how was I gonna make the big flat wall around middle look appealing I used the reference images (which can be found here )
I did a paint over of an Idea I had, I wasn't too happy with it but It was a step in the right direction

As you can see it isn't the best drawing but It was a little idea, it also only toke about 5 mins to draw so it was a nice quick way of doing detailing.
I then tried to recreate that paint over

It came out rather close to the paint over I did earlier but I felt it didnt feel like it would fit in with the TF2 Universe so I went back a step and tried to think of more what would the tf2 universe hotel be like.
I then came up with this idea next which I feel is a lot better, as it is a lot more simplified and doesn't distract the player too much also if shows the player clearly which team they are on. Also I feel it fits the tf2 architecture style

I will also talk about the 3d skybox and models later
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