I'm trying to make a huge map where players spawn randomly, (Hence why I set the spawn points to "any".) but when I go in game to test it by spawning bots, they always spawn in the first spawn point that was added, even if there's several others to spawn in. (I also noticed I spawn in the same spawn point too, so I'm pretty sure this isn't a problem with the bots. But I have noticed that whenever I added a bot, I would get this message: EntSelectSpawnPoint(): No valid spawns for class #TF_Class_Name_Engineer on team 3 found, even though at least one spawn entity exists. How can I fix this?