Skybox showing on top of water

Discussion in 'Mapping Questions & Discussion' started by Three Million, Jul 12, 2016.

  1. Three Million

    Three Million L5: Dapper Member

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    This. I am looking down towards the top of the water. My map is sealed and I have cubemaps everywhere. How can I stop this from happening and show the regular water texture like it is supposed too?


    Also anyway to make said water look like this?
    [​IMG]
     
  2. Nicky

    aa Nicky Lets try something new!

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    Do you have multiple water brushes in the same general area? Source doesn't like that and will bug out causing stuff like this.
     
  3. Diva Dan

    aa Diva Dan hello!

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    Make sure your water brush is nodraw on all sides but the top. I know that fixed one of my issues once. Also, even though you say your map is sealed, make sure to double check!
     
  4. Three Million

    Three Million L5: Dapper Member

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    No, the only water in my entire map is what is in the picture. The water feature is like a swimming pool, just a big empty square filled with water. Also I have come across maps with the same issue, though they occur because of an incomplete skybox. However mine is complete and not done the cheap way

    This is the only thing I didn't do. We will be right back after these messages.
     
  5. killohurtz

    aa killohurtz Distinction in Applied Carving

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    What does the VVIS section of the compile log look like?
     
  6. Three Million

    Three Million L5: Dapper Member

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    Full of LoadPortals errors. Apparently I have no .prt file at all, or it could not be read.


    So I got a chance to try this, and it didnt work out. I still got the same problem as mentioned before.
     
  7. Viperi

    aa Viperi Lord Procrastination

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    If you don't have a portal file, you have a leak. VBSP creates the portal file during compile for VVIS to calculate on. A leak then causes it to go nuts and not do a portal file. Also water doesn't work if you have a leak.
     
    • Agree Agree x 1
  8. Sergis

    aa Sergis L666: ])oo]v[

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    id guess your areaportals arent portaling their areas right

    i kinda associate "leak" with a hole in the map and a separate thing from "areaportal leak"
     
  9. Muddy

    Server Staff Muddy Muddy

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    Could you paste the entire compile log please?
     
    • Agree Agree x 2