- Feb 1, 2020
- 5
- 2
You guys may had heard many years ago about Valve planning to release the PC-exclusive content to the Xbox 360 version of Team Fortress 2 on The Orange Box back in 2007-2009, while the PS3 version of Team Fortress 2 on The Orange Box only got updated once (as Valve outsourced that version to an EA studio in the UK, and didn't have a PS3 team inhouse until 2011 with Portal 2).
However, likely because of the cost of patching on the Xbox Live platform at the time ($40,000: at least officially confirmed by Phil Fish: the creator of Fez, and then-indie developer now Microsoft-owned Double Fine back in 2012), Valve cancelled plans to release the PC-exclusive content on Xbox 360 sometime around 2010 (likely to start releasing their games on other platforms like macOS: then know as OS X)
Although not officially likely or confirmed, Valve likely disbanded their console game development team after the release of Counter-Strike: Global Offensive in 2012.
Should the unreleased console version content updates be considered lost media? Do you think this should also have a Lost Media Wiki page?
However, likely because of the cost of patching on the Xbox Live platform at the time ($40,000: at least officially confirmed by Phil Fish: the creator of Fez, and then-indie developer now Microsoft-owned Double Fine back in 2012), Valve cancelled plans to release the PC-exclusive content on Xbox 360 sometime around 2010 (likely to start releasing their games on other platforms like macOS: then know as OS X)
Although not officially likely or confirmed, Valve likely disbanded their console game development team after the release of Counter-Strike: Global Offensive in 2012.
Should the unreleased console version content updates be considered lost media? Do you think this should also have a Lost Media Wiki page?