Should the unreleased console version content updates be considered lost media?

Discussion in 'Team Fortress 2 Talk' started by wadmodder1999, Feb 1, 2020.

  1. wadmodder1999

    wadmodder1999 L1: Registered

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    You guys may had heard many years ago about Valve planning to release the PC-exclusive content to the Xbox 360 version of Team Fortress 2 on The Orange Box back in 2007-2009, while the PS3 version of Team Fortress 2 on The Orange Box only got updated once (as Valve outsourced that version to an EA studio in the UK, and didn't have a PS3 team inhouse until 2011 with Portal 2).

    However, likely because of the cost of patching on the Xbox Live platform at the time ($40,000: at least officially confirmed by Phil Fish: the creator of Fez, and then-indie developer now Microsoft-owned Double Fine back in 2012), Valve cancelled plans to release the PC-exclusive content on Xbox 360 sometime around 2010 (likely to start releasing their games on other platforms like macOS: then know as OS X)

    Although not officially likely or confirmed, Valve likely disbanded their console game development team after the release of Counter-Strike: Global Offensive in 2012.

    Should the unreleased console version content updates be considered lost media? Do you think this should also have a Lost Media Wiki page?
     
  2. wadmodder1999

    wadmodder1999 L1: Registered

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    Here's a list of articles that mentioned plans to release the PC-exclusive content to Xbox 360:

    www.destructoid.com/it-s-safe-to-play-team-fortress-2-on-xbox-360-now-the-orange-box-gets-updated-51258.phtml

    xbox360.gamespy.com/xbox-360/half-life-2/857063p1.html

    www.kotaku.com.au/2009/07/todays-team-fortress-2-xbox-360-update-is-not-the-one-youre-looking-for/

    www.destructoid.com/xbox-360-version-of-tf2-set-to-get-massive-update-update--114440.phtml

    kotaku.com/team-fortress-2-updates-coming-to-xbox-360-later-this-y-5040417/amp

    kotaku.com/team-fortress-2-sniper-update-inbound-xbox-360-patch-5196217/amp

    arstechnica.com/gaming/2008/08/tf2-360-getting-for-pay-content-pack-with-updates/

    www.eurogamer.net/articles/kill-valve-in-360-tf2

    www.shacknews.com/article/51603/valve-new-tf2-maps-hopefully

    www.gamesradar.com/no-word-on-console-tf2-updates-10/

    www.vg247.com/2017/06/22/ten-years-on-team-fortress-2-is-still-getting-major-updates-balance-changes-are-incoming/amp/

    www.pcgamesn.com/tf2/history-violence-13-best-updates-tf2-history?amp

    www.rockpapershotgun.com/2017/09/20/has-team-fortress-2-been-improved-by-its-updates/

    www.engadget.com/amp/2008/08/22/xbox-360-tf2-getting-yummy-sandvich-by-years-end/

    gematsu.com/2009/04/tf2-updates-to-xbox-360-soon

    news.softpedia.com/news/The-Sniper-Gets-The-Next-Team-Fortress-2-Class-Update-108525.shtml

    n4g.com/news/74863/valve-aware-of-tf2s-xbox-live-lag

    loyalkng.com/2009/05/21/team-fortress-2-spy-sniper-updates-going-live-this-weekend-play-tf2-for-free-only-for-this-weekend/

    While modding on the PS3 and Xbox 360 versions is possible after Valve's official support ended, nothing of Valve's official console version content updates has ever surfaced in pre-release videos and screenshots.

    I've seen a video were someone added on cp_orange_x3 to the Xbox 360 version of The Orange Box via modding, so here's what any new content could had looked like if they were officially released:
    View: https://youtu.be/BS09VSXFcJI