The layout of the point (very dangerous place to be) promotes some sort of area defence. Where the defenders instead of blocking the point itself are focusing on pushing attackers back into their spawn and controlling the map instead of the point.
The space between spawn and point is so tiny this is a pretty huge issue.
If you add more space in between there, defenders will be more hesistant to move away from the point (they are defending after all), and it gives attackers a chance to setup forward bases.
It will probably lower the overall tempo of the map, but it's already pretty hectic so I think a more controlled combat environment would be good?
Theme is looking great and I cant wait for it to get into beta
The space between spawn and point is so tiny this is a pretty huge issue.
If you add more space in between there, defenders will be more hesistant to move away from the point (they are defending after all), and it gives attackers a chance to setup forward bases.
It will probably lower the overall tempo of the map, but it's already pretty hectic so I think a more controlled combat environment would be good?
Theme is looking great and I cant wait for it to get into beta