Thanks for the feedback. The multiple-layer CP concept was my way of getting people to use the underground area more. I didn't get to test it on any of the Improvs before the jam ended, but bots were a bit confused when it came to keeping the point clear.Interesting layout, curious how it plays. Not sure how I feel about the triple-decker type capture point, might be hard to keep cleared to cap, but worth trying, I suppose!