Getting frustrated trying to do this... what's the best way to round displacements? I need to make a round corner, and work from that to make it look rock/cliff like. Tried to manipulate two squares with adjacent corners... didn't work very well.
So.. help?
EDIT: That was sort of unclear. Need an "inside" corner, like on the inside of a rectangle, not the outside...
So.. help?
EDIT: That was sort of unclear. Need an "inside" corner, like on the inside of a rectangle, not the outside...
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