- Feb 20, 2011
- 27
- 8
Thank you Tf2maps community for all the good advice. I'm using Spike's Jungle Pack to make a level. The plant life props are awesome, but they're totally silent. Some of the bushes I'm using are meant to be walked thru, and I want to trigger a sound of rusting plants when players walk thru.
My question is, what is the proper way to simulate this effect. I figured on using a triggerable soundscape, but I'm just no smart enough to figure out if this is the best method. My concerns are obviously more about processing lag rather than the sounds themselves. I'm pretty good at leveling wav files already.
PLease give me some advice before I begin working.
thanks
hydragorgonm
My question is, what is the proper way to simulate this effect. I figured on using a triggerable soundscape, but I'm just no smart enough to figure out if this is the best method. My concerns are obviously more about processing lag rather than the sounds themselves. I'm pretty good at leveling wav files already.
PLease give me some advice before I begin working.
thanks
hydragorgonm