This map is going to be a TC map like Hydro but in a Payload Race type.
The stages will be as symetrical as possible (at the cps there will be slight changes as they are linked to 2 stages and each stage itself is diffirent). The 4 linear stages will be made 100% sure and if there are enough dynamic entity slots free then i will add either a diagonal or A/D stage (the A/D one will be used for both teams then)
The CP layout will be like this:
*A*
|
*B*
*C*
|
*D*
And now with an ingame screen of that overview:
Stage A vs B
Stage A vs C
Stage B vs D
Just 1 screen though
Stage C vs D
Other (like respawn rooms)
The stages will be as symetrical as possible (at the cps there will be slight changes as they are linked to 2 stages and each stage itself is diffirent). The 4 linear stages will be made 100% sure and if there are enough dynamic entity slots free then i will add either a diagonal or A/D stage (the A/D one will be used for both teams then)
The CP layout will be like this:
And now with an ingame screen of that overview:
Stage A vs B
Stage A vs C
Stage B vs D
Just 1 screen though
Stage C vs D
Other (like respawn rooms)
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