Pumpkin Bombs and Spells

Discussion in 'Mapping Questions & Discussion' started by FishyUberMuffin, Aug 18, 2017.

  1. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    935
    Positive Ratings:
    154
    How do i add Pumpkin Bombs to my event map? Also how do i add spells?
     
  2. Kobolite

    aa Kobolite Eternally floating through time and space

    Messages:
    489
    Positive Ratings:
    339
    spells: tf_spell_pickup
     
    • Thanks Thanks x 1
  3. Kobolite

    aa Kobolite Eternally floating through time and space

    Messages:
    489
    Positive Ratings:
    339
    Not sure why you wouldn't thank us instead of agreeing but this works also
     
    • Agree Agree x 2
  4. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    935
    Positive Ratings:
    154
    Because I wanted to show my thanks for helping me. I am just being nice.
     
  5. Kobolite

    aa Kobolite Eternally floating through time and space

    Messages:
    489
    Positive Ratings:
    339
    But then you would click on thanks instead of agree, that's what the 'thank' is for
     
  6. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    935
    Positive Ratings:
    154
    I thought I clicked the thanks

    Edit: fixed
     
  7. Kobolite

    aa Kobolite Eternally floating through time and space

    Messages:
    489
    Positive Ratings:
    339
    Ok then
     
    • Agree Agree x 1
  8. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

    Messages:
    4,106
    Positive Ratings:
    6,006
    Is this REALLY worth arguing about?
     
    • Agree Agree x 5
    • Thanks Thanks x 1
    • Funny Funny x 1
  9. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

    Messages:
    935
    Positive Ratings:
    154
    We are not arguing. He/She is just voiceing her opinion.
     
    • Thanks Thanks x 1
  10. Crash

    aa Crash func_nerd

    Messages:
    3,148
    Positive Ratings:
    4,746
    Nope, this entity is for doing a custom prop for a pumpkin bomb. (I worked with Valve to get this entity added)

    What you're looking for @FishyUberMuffin is tf_pumpkin_bomb.
     
    • Thanks Thanks x 1
  11. ics

    aa ics http://ics-base.net

    Messages:
    664
    Positive Ratings:
    412
    If you want more versatile usage of the pumpkin bombs, i suggest you use entity_spawn_manager and entity_spawn_point entities. This way you can control better the time that the bombs spawn and how many are around at the same time as well as their rotation to random positions.
     
    • Agree Agree x 2
  12. ics

    aa ics http://ics-base.net

    Messages:
    664
    Positive Ratings:
    412
    Forgot to mention about spellbooks. You need 2 entities for that to work along with tf_spell_pickup. You also need tf_logic_holiday and to name it something like spelldispenser. You also need a logic_auto, where on it's output you add: OnMapSpawn spelldispenser HalloweenSetUsingSpells 1 to get them to work.
     
    • Funny Funny x 1
Tags: