Probably not a big deal, but...

tf2.com

L13: Stunning Member
Jun 16, 2010
1,186
712
One of the interesting side effects of shipping free updates for Team Fortress 2 over the years has been a large and devoted group of people who write us asking if they can simply buy game items directly. We also get regular feedback from the bean counters on our fourth floor, who -- after watching with tooth-grinding irritation as we shipped over 120 free updates to a three-year-old game -- gently suggested that we "make some f$*&ing money already."

Then it hit us: it'd make everybody happy if we really DID let players buy items directly. Players'd be happy because we actually listened to them for once, and the bean counters would be happy because in-game stores are the future of everything, including making some f$*&ing money already.



Flash forward a few months, and we're proud to introduce the in-game Mann Co. Store. And, because we'd hate to satisfy the bean counters completely, we've decided community item contributors will get paid based on the sales of their items. So you can make some f$*&ing money already too. Now, I'm sure you have dozens of questions, so just this once we put together a nifty F.A.Q. Of course the best way to find out more is to fire up the game yourself and check out the new Mann Co. Store for yourselves!

Source: TF2.com
 

Urban

aa
Jul 27, 2009
212
354
Holy shit. (excuse me)
 

Delusibeta

L3: Member
Mar 21, 2009
100
14
I stand corrected. I should have said "next 150 minutes". Update and begin QQing, folks.
 

J4CK8

L11: Posh Member
Mar 4, 2009
820
243
Team-Fortress-2-Mann-conomy-Update-Store-590x368.jpg


They seem quite high prices :O $4.99 for the bushwacka?!
 

EArkham

Necromancer
aa
Aug 14, 2009
1,625
2,774
Yikes, I was expecting it to be $5 for a set, rather than $5 for a single item. Dollar or less is about what I expected for the others, though.

Kudos to the creators, though... either way, this could be quite a chunk of change for them.

Kep
 
Feb 17, 2009
1,165
376
Downloaded the update, but of course the connection to steam servers is terrible. Going to try it tomorrow. ;)
 

Urban

aa
Jul 27, 2009
212
354
"The Mann co store is currently closed". lol
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,583
Selling items for money? Hats having an in-game benefit? Secret items they're not telling anyone about?

WHAT IS HAPPENING TO MY WORLD
 

Delusibeta

L3: Member
Mar 21, 2009
100
14
Are new items going to drop?
Vast majority of them. The name changing item will probably have to be bought (or duelled for).
 

J4CK8

L11: Posh Member
Mar 4, 2009
820
243
It says that the duel will be refunded if the server changes level or other player denies it, but what if they get autobalanced?

Some of the secret hats are cool. Anyone else wanting to run around with frying pan and Ellis' hat?

Also GRU :O :D


EDIT: 4 pages in backpack now :O
 
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Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,583
I traded hats with a guy just now and we each found an extra item (Gunboats for me, Cheater's Lament for him). Bizarre.

EDIT: Also here's the full update details:

  • Added the Mann-conomy.
    • Added 65 new items (hats, weapons, tools, minigames, gifts, crates).
    • Added the Mann Co. Store & Catalog.
    • Added Trading.
    • Added Item customization.
  • Additional TF2 features
    • Added new auto-team-scramble system:
      • Set mp_scrambleteams_auto to 1 (default) to automatically scramble the teams if the criteria is met
      • Set mp_scrambleteams_auto_windifference to set the number of round wins a team must lead by in order to trigger an auto scramble (default is 2)
    • Updated how Spy disguise targets are selected to more randomly distribute the selections
    • Fixed the FreezePanel background not using the correct color if you were killed by a player or building on your own team
    • Server browser tweaks
      • It will now encourage you to add servers to Favorites or Blacklists after you have a good/bad experience on them.
      • The Server Browser now automatically closes after successfully connecting to a server (opt-out via the Options-Multiplayer->Advanced dialog)
  • Achievement tuning
    • Demoman achievement "The Stickening" changed to 3 from 5.
    • Heavy achievement "Krazy Ivan" changed to 50 from 100.
    • Medic achievement "Consultation" changed to 3 from 5.
    • Medic achievement "Peer Review" changed to 10 from 50.
    • Medic achievement "Placebo Effect" changed to 2 from from 5.
    • Medic achievement "FYI I am A Medic" changed to 1 from 5.
    • Medic achievement "Family Practice" changed to 5 from 10.
    • Soldier achievement "Geneva Contravention" changed to 3 from 5.
    • Scout achievement "Strike Zone" now counts assists.
    • Scout achievements "Fall Classic" and "Foul Territory" are fixed.

I'm glad they scaled back Krazy Ivan, but some of those seem silly.
 
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