i need a robot in a certain position for my map
How would you recompile them to do so? Would it be a step in blender or a line in the qcscript?I think you need to recompile the model to include custom sequences… not sure if these can be imported from SFM, but hopefully so.
You mean like how the character models will have one version that's just standing there and then another that stores all the animations? Yeah, I would bet those both reference the same model data somehow and that you too could make a "model" that's just a reference to an existing model with new sequence data. No idea how it works though.When browsing for models, I often seem to find animations for characters. I have no real idea but my main theory is that you load an animation in a prop and then parent that to a model