- May 24, 2009
- 491
- 244
I've noticed that on a regular basis, playtesting of maps is lacking in players. Each gameday has a second event roughly 2/3 of the way through, calling for more players. When a spur-of-the-moment test happens, it is rare to get more than 10 players in the test. When I first joined TF2Maps, these things seemed like less of a problem.
1. What happened (or am I just crazy)?
2. What could help this problem?
This is not a thread to point fingers at those who do not commonly attend, so let's not get into a flame war here.
I personally think that the slimming number of playtesters is due to school being back in motion, as I spend most of my time now doing school work and running around between classes (pretty horrible schedule too ).
1. What happened (or am I just crazy)?
2. What could help this problem?
This is not a thread to point fingers at those who do not commonly attend, so let's not get into a flame war here.
I personally think that the slimming number of playtesters is due to school being back in motion, as I spend most of my time now doing school work and running around between classes (pretty horrible schedule too ).