- Apr 14, 2013
- 662
- 344
I'm working on a map concept I just thought about, but in order to do some of the required things, I need to know how to "count" players- basically- I need to trigger a list of things, according to whether there is a player standing in an area or whether there is no player in there. I assume it's possible using a trigger_multiple, but I can only think of
, and that's not enough, since that way I'll not be able to know if there's no players.
The 2nd thing I need to know is how to make a logic thing that will have 4 options:
[yes yes], [yes no], [no yes] and [no no], and according to those options will trigger the other (hopefully simpler to create) 4 parts of the logic system. I have no expirience in creating advanced logic things, so it might be something really easy to do, IDK.
The last thing I need to know is how to set destinations for teleporters. I know how to set one destination to a teleporter but I need to be able to change it's destination according to certain conditions. Is it possible? if so, how?
thanks in advance
Code:
OnStartTouch
The 2nd thing I need to know is how to make a logic thing that will have 4 options:
[yes yes], [yes no], [no yes] and [no no], and according to those options will trigger the other (hopefully simpler to create) 4 parts of the logic system. I have no expirience in creating advanced logic things, so it might be something really easy to do, IDK.
The last thing I need to know is how to set destinations for teleporters. I know how to set one destination to a teleporter but I need to be able to change it's destination according to certain conditions. Is it possible? if so, how?
thanks in advance