PL_BlackMesa_A1 Early alpha of my map, PL_BlackMesa (working title). Currently, just the final structure with some simple lighting (need to change a lot of them to spot lighting). I'd like comments if at all possible, preferably with screenshots if something specific needs to be improved. I'd also like suggestions on prop placement. I have a few ideas (and have already added in a few), but I'd like to get an idea of what in general would make the map look and play better. Also, ignore the ERRORs in the room on the upper blue-spawn-battlements. I accidentally left those as prop_details, and I'll fix it in my next version.