Dr. ROCKZO
L8: Fancy Shmancy Member
- Jul 25, 2009
- 580
- 159
Also, you have to throw in a Bioshock reference, I wasn't around during the construction of cp_rapture but if I had been. I would of insisted upon it as well.
This looks so pretty, especially the central point and windows.
Yet I get this nagging feeling that the end points are too large and open.
Wow. Just... wow. The iceman does it again. That underwater looks gorgeous; I never would have thought to put in the volumetric light props; that really puts the icing on the cake. Can't wait till this comes up on the server.
Would this be a bad time to mention you could have made an underwater look that moves using a standard, built-in texture? It's effects/water_warp. I mean, it's kind of cheap looking (just like all the TF2 water) but it does move.
Final cap needs to be on the back of an intergalactic whale.