hey so i am having a problem with my pl map i am making. the thing is i have set up everything like logic relay , spawn points and the logic is correctly connected with the team_control_point (outputs) so if the blue cap for examble and i have on trigger , blue_spawn_1 , disable and blue_spawn_2 enable it works fine as i did. but it doesnt work for red team. when i test the map i select red and i get spawned to a blu spawn. i tried to fix this but when i did spawn to the correct spawn point and i capped the 2 control points red should be moved to the next spawn as you can imagine but it didn't work.
am i doing something wrong? how can i fix it ?
If the func_respawnroom is setup correctly and not disabled, spawns are correctly set and hover above the ground and the spawns are enabled and others disabled, i'm not sure what could be wrong.
[FIXED]
i finally fixed it. i dont know what caused that problem but i removed all the spawn points and readd them and now it works perfectly!
thanks for the help everyone!
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