payload red spawn points problem

Discussion in 'Mapping Questions & Discussion' started by basilhs333, Jan 13, 2017.

  1. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    [​IMG] hey so i am having a problem with my pl map i am making. the thing is i have set up everything like logic relay , spawn points and the logic is correctly connected with the team_control_point (outputs) so if the blue cap for examble and i have on trigger , blue_spawn_1 , disable and blue_spawn_2 enable it works fine as i did. but it doesnt work for red team. when i test the map i select red and i get spawned to a blu spawn. i tried to fix this but when i did spawn to the correct spawn point and i capped the 2 control points red should be moved to the next spawn as you can imagine but it didn't work.
    am i doing something wrong? how can i fix it ?
     
  2. Quantum

    Quantum L2: Junior Member

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    I had this same issue. Moving the spawnpoints off of the ground by 16 hmu fixed the issue for me.
     
  3. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    thanks for the help but still it doesnt work.....
     
  4. ics

    aa ics http://ics-base.net

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    Do you have func_respawnroom set properly every spawn area? Do not disable spawnrooms either, if you have done so.
     
  5. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    i have done so because if i dont and blu caps the second point red might avtualy still be spawing to the wrong spawn and i dont want that
     
  6. ics

    aa ics http://ics-base.net

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    If the func_respawnroom is setup correctly and not disabled, spawns are correctly set and hover above the ground and the spawns are enabled and others disabled, i'm not sure what could be wrong.
     
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  7. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    i tried to remove all the spawn points i had and the commants and redo it now i will see if it actually works
     
  8. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    [FIXED]
    i finally fixed it. i dont know what caused that problem but i removed all the spawn points and readd them and now it works perfectly!
    thanks for the help everyone!