Panic

PLR Panic b2

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,818
No one got anything to say after the gameday?
I got a lot of quick comments while playing but if you really found a problem I would rather have it here in the thread. I always request a SourceTV demo to not lose the valuable ingame chat, but real gameplay feedback goes into forum :)

So, how did everyone feel about the map? I know it gets repetative with only 2 stages and the same teams over and over.
BUT; Was it too hard, too easy? did you get the impression a comeback push was impossible? Not enough health/ammo? Bottlenecks and lack of alternative passages?
Anything?

Cheers.
 

jpr

aa
Feb 1, 2009
1,094
1,085
I just forgot what I was about to say. Anyway, my only complaint is that there's too little health. Also in the second stage, the cart should slide down the hill on it's own. Otherwise it was perfect.
 

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,818
[FADER]Rotab linked me this in the steamchat, great footage from the gameday!

[ame="http://www.youtube.com/watch?v=kbAXo86Ipq0"]YouTube - plr_panic epic payload race map[/ame]

:D
 

Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,867
2,977
Ha. I have that in my video, from first-person. Too bad Youtube was being a dummkopf. I'm reuploading.
 

captainAngry

L420: High Member
Feb 1, 2009
434
247
We played this last night. It got good ratings and we all had fun the first couple rounds, however at some point the carts got stuck at the intersection.

I have a feeling we are going to be seeing this problem more and more as this contest progresses. Basically both carts were blocking the opposite cart from moving. After getting frustrated we all rocked the vote and moved on to the next map. You should be able to see all this stuff in the demo.


 
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Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,818
Sorry about the carts, I noticed this too just before release and tried to quickfix it, looks like I should go back to double checking everything twice before releasing.

Thanks for the demo, says more than words could ever do :)
 

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,818
Final stage.
The carts rollback the entire track, your cart goes into the abyss = you lose.
You can win by getting to the top too.

Team_Fortress_2-2009.06.24-17.07.49.jpg

Team_Fortress_2-2009.06.24-17.08.42.jpg

Team_Fortress_2-2009.06.24-17.09.08.jpg


In development! Still much to do, but I haven't updated lately and wanted to give a sneak peek :D
 
Feb 14, 2008
1,051
931
Looks great, can't wait to play it :)
 

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,818
Explain to me why this is a bad idea:
SS-2009.06.25-22.52.28.jpg


Otherwise I'm keeping it :D
(It's a bad idea, right?)
 

Zanpa

L4: Comfortable Member
Jan 17, 2009
164
43
The antenna looks very bad.
But if you fix it, it's BASOLUTELY EPIC.

Edit : yeah, BASOLUTELY.
 

Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,867
2,977
Fuck! My ideas! They are ruined!

Edit:

It's very nice, it's just that I had similar ideas. :c
 
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