Hello everyone I have a problem overriding TF2 content with custom one. What I'm trying to to is to replace the default computer models in TF2 with custom one by packing them in the map using VIDE. The custom content is meant to be used as mod for TF2 client and it mimics TF2 folder structure. Ingame when I join the map everything works fine, but when join a map without overriden content, messages start to appear in the console about bad model integrity and vice versa. What to do? Probably rename the custom content folders and vmt files?