BETA 8 IS OUT, CHANGED THE NAME OF THE MAP TO WINNEBAGO.
Change Log from b7 to b8
b7 to b8 changes:
-Fixed a few visible nodraw spots in the map.
-Fixed some displacement problems near the 1st red spawn.
-Fixed some places where players would get on the windows of the 1st red's spawn.
-Fixed a place in the 1st red spawn where engis would build in the spawn.
-Clipped some stairs to make it easier for players to get up the stairs.
-Improved performance via func_occluder.
-Fixed a problem with cubemaps.
-Clipped a lot of buildings that players were getting stuck on.
-Made the 2nd part of the map a bit smaller after the 1st point.
-Added a bridge after the 3rd point.
-Prop optimization.
-Added more details around the map.
-Fixed a case where pyros would kill players through the gates of the first spawn.
-Fixed the doors not closing after capping the 1st point for the 1st red spawn.
-Added a door after capping the 1st point preventing the red players from going back to the spawn.
-Redesigned a few buildings.
-Changed the name of the map to Winnebago.