Okay, seeing that no one said anything, I wrote up a little thing myself, and you can guys comment on it.
First a couple questions:
1) I assume everyone wants it to be it's own subforum, which is easy. Do you want it to be its own website?
2) How are we going to regulate this? Obviously we don't want just idea's in there (but we could put a random "post your map idea's" thread in there and sticky it.
3) Tags: I can add custom tags (PL, CP, AD, etc) to the forum. Do you want me to see if I can add other things like [Alpha][undetailed] etc?
And now for what I think.
- The Repository is its own subforum, located in the "showcase" forum topic.
- It has the same format as the mapping workshop. (ie, download link, place for screenshots, change log, etc.)
- Your map must at least be a working, playable alpha (As in, it must be at the point where it could be played in a gameday)
- You must (at least) provide screenshots of your map, a list of any custom assets you used and download links for them and a little description of what it is and why you want to give it up.
- There would be different categories of releases: Open and Invite.
Open: Map .vmf and .bsp is provided, anyone can take it. Owner can say if he wants credit or not for the final project.
Invite: Map .bsp is only provided, potential authors must provide a quick background on what they would like to do with the map. The Original Author would then converse with the person, and say yes or no aftering coming to some agreement. This would be a good way for "detail this for me" people to get stuff done.
- When someone claims a map, they MUST post in the thread saying that they claimed it.
Open maps can be claimed by anyone, and possibly multiple people (?)
Invite only maps can be claimed by how ever many the author allows. This can prevent people taking a project, but not finishing it.
- In the release title you can add [ALPHA] or [TESTED/UNDETAILED] or [BETA] or some other tags, so that it is a little more clear on where the map is in the stage of development.
- If someone no longer wants a map in the repository, they need just ask an admin to remove the thread.
General TF2Maps.net rules apply.
Obviously we'd open this up to any and all maps as long as they at least have a working alpha.