- Jun 20, 2018
- 8
- 0
So I was having one of my friends test out my map if there weren't any weird visual bugs and errors and everything turned out fine until he fell into the nuclear waste pit on the parkour side of my map
(Note: the map was already compiled and all custom textures and models are packed INCLUDING the nuclear waste texture itself)
Here is the nuclear waste at the top which seems normal
And this is when he used the buddha command to go underneath the nuclear waste texture
(Note: btw the nuclear waste texture is a water texture)
I need help on how to fix this for my map.
Some suggest that I should just replace the texture with something else but I would really want to keep the theme of the map.
I would really appreciate any help or tips from you guys
(Note: this is my first map)
Edit: This is where I got the nuclear waste texture
https://tf2maps.net/downloads/nuclear-waste.381/
(Note: the map was already compiled and all custom textures and models are packed INCLUDING the nuclear waste texture itself)
Here is the nuclear waste at the top which seems normal
And this is when he used the buddha command to go underneath the nuclear waste texture
(Note: btw the nuclear waste texture is a water texture)
I need help on how to fix this for my map.
Some suggest that I should just replace the texture with something else but I would really want to keep the theme of the map.
I would really appreciate any help or tips from you guys
(Note: this is my first map)
Edit: This is where I got the nuclear waste texture
https://tf2maps.net/downloads/nuclear-waste.381/
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