- Oct 14, 2012
- 207
- 67
How could I align this correctly ? In 2fort, you clearly see it is very well aligned and in Doublecross too (the stairs part, near the spawn)
Thanks :3
I tend to nodraw the back brush to seal the room and then put displacement in and raise one edge and the 2 middle vertices along the horizontal plain. That way the texture retains its dimensions unlike when rotating it using the texture browser.
Select the slanted top and apply the texture you want on the side to it. Align it to world.
-elegant method-[/IMG]
Ta-da.
Well damn.
I've been using trigonometry to calculate the correct angles.
Well damn.
I've been using trigonometry to calculate the correct angles.