first of all i have a weird problem that some bots such as soldiers can attack from their spawn
and second i added nav prefer like coal town has for example but i dont see it to work everytime or if it does how do i control it?
The "CanBotsAttackWhileInSpawnRoom No" Line is missing in the popfile (should be directly in the WaveSchedule)
The bots themselve contain a "Attributes AlwaysFireWeapon"
The spawnroom isnt made from just 1 spawnroom entity (the entity can be made from multiple brushes, and these brushes dont have to be connected - but they still should be 1 entity)
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