I have a bunch of prop_dynamics to create a roller coaster in the skybox. The tracks are aligned in hammer, but in game they are misaligned. However, they work perfectly fine when they are prop_statics. Why are the prop_dynamic track models changing their position during the compile?
This is how they look in hammer:
This is how they look in game as prop_dynamics (doesn't work):
How they look in game as prop_statics (works):
This is how they look in hammer:
This is how they look in game as prop_dynamics (doesn't work):

How they look in game as prop_statics (works):